The Point is used to place the icon, but there is no graphical representation of the Point itself. But only a with a Point can have an icon and label. In KML, a can contain one or more geometry elements, such as a LineString, Polygon, or Model. By default, the icon is the familiar yellow pushpin. A Point Placemark is the only way to draw an icon and label in the 3D Viewer of Google Earth. What users commonly think of as a "placemark" in Google Earth is actually a element with a child in KML. If you were wondering where the Placemark is, it's right over Google's Building 41, where we developed Google Earth!
Open the KML Samples file in Google Earth andĮxpand the Placemarks subfolder.
You can specify a name and a custom icon for the Placemark, and you can also add other geometry elements to it. The simplest Placemark includes only a element, which specifies the location of the Placemark. It marks a position on the Earth's surface, using a yellow pushpin as the icon. PlacemarksĪ Placemark is one of the most commonly used features in Google Earth. Polygons can all be authored directly in Google Earth. The simplest kind of KML documents are those that can be authoredĭirectly in Google Earth-that is, you don't need to edit or createĪny KML in a text editor.
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If you're familiar with XML, you will also be interested in the KML 2.2 Schema.įor a discussion of how to use some of the key features in KML, see the Developer's Guide. The KML 2.2 Reference provides details about the KMLįile format. Begin by downloading that file to view the examples in Google Earth. Be sure to experiment with this feature.Īll of the examples described here are in the KML Samples file. The visual feature displayed in Google Earth is converted into its KML text equivalent. Then Paste the contents of the clipboard into any text editor. Tip: To see the KML "code" for a feature in Google Earth, you can simply right-click the feature in the 3D Viewer of Google Earth and select Copy. kmz extension, Earth browsers know how to display it. The second section describes features that require authoring KML with a text editor. These features include placemarks, descriptions, ground overlays, paths, and polygons. The first section describes features that can be created with the Google Earth user interface. If you're new to KML, explore this document and the accompanying samples files ( SamplesInEarth) to begin learning about the basic structure of a KML file and the most commonly used tags. Within a given element, tags must appear in the order shown in the Reference. The Reference indicates which tags are optional. All tags are case-sensitive and must appear exactly as they are listed in the KML Reference. KML uses a tag-based structure with nested elements and attributes and is based on the XML standard.
Much more effective than MPEG-2, H.264/AVC encoding takes less disc space while maintaining a good visual quality, granting you to put more files on every Blu-ray disc.KML is a file format used to display geographic data in an Earth browser such as Google Earth. Now you can generate Blu-ray Discs with H.264/AVC encoding. TMPGEnc Authoring Works allows you to make a Blu-ray Disc (BDMV), DVD or AVCHD with practically any kind of input video file! That contains newly compatible formats like WebM, MKV, and FLV (H.264). Test the project in the Simulation Stage, and definitely, output and burn your task to a disc in the Output Stage. You can edit your clips in the Edit Stage, then make your menu in the Menu Stage. Once you begin a new project, the Source Wizard guides you over the process of adding your clips or pictures. From here, you can select what kind of project format you want to generate. The first thing you will see is the Startup Launcher window. With an instinctive, redesigned user interface and helpful wizards to guide you, authoring a project has never been simpler. That's why the process is as easy as possible, leaving you to be creative and have fun. Making a DVD, Blu-ray and AVCHD disc shouldn't be so hard.